Details: Installation Art | Augmented Reality | Projection Mapping

Technology: Unity | Cinema4D | Millumin | After Effects | OSX

This interactive installation is an interpretation regarding the concept of multiplicities of place. The notion of being able to exist in more than one place at any moment in time. The human mind, capable of many feats, has a tendency to wander and make ambiguous correlations between objects and textures. The correlation, often at times being very personal, results in the triggering of individuated memories.

This installation illustrates the journey of the train of thought from realisation to association.

Theoretical Framework

This small scale installation presents a coordination of augmented reality and projection mapping to represent the concept of the multiplicities of place. Squire (2009) defined this concept where one has the ability to be in more than one place at one time, neither here nor there. Through technology, we can no longer choose between existing online and offline, as we are now continuously in both states. This “over-connectedness” reshapes how we experience place. This led us then to the scholarly article Ghosts of Place by M. Bell. Bell (1997) addresses the idea that memories are able to exist in objects and places, these memories being known as ghosts. Bell frames the idea of ghosts in place as “our sense of the rightful possession of a place depends on our sense of the ghosts that possess it, and the connections of different people to those ghosts.” (Bell, 1997). What we aimed to take from this reading is that it will give a ‘social aliveness to a place’. This social aliveness we hope to represent through Projection Mapping. We have provided further notes through our sketch journals and more is detailed through each of the group member’s blogs and websites. We found the production process was perhaps in a way more key in our exploration of this concept, the multiplicities of place.

credit: Stefan Marks

Gestalt at Aotea

This was quite the honour. Gestalt had the opportunity to be a part of the Digital Cluster at Aotea Centre in Auckland. This was a part of the Late Night Art Exhibition for ArtWeek in Auckland. We were asked to map a part of the building rather than the boxes we had originally mapped. We thought perhaps with university studies and redoing the whole mapping, it would be a big ask, but we pulled it off, and we were pretty stoked with the result and general reaction to it. It looked wonderful in the space and added to the building.